Game and season flow
Game and season flow¶
Each FRC season follows a predictable rhythm, even though the game changes every year.
Kickoff¶
- FIRST reveals the new game (field, scoring, rules, and constraints).
- Teams receive the official Game Manual, which is the single source of truth.
- Strategy, design ideas, and early prototyping begin immediately.
Build period¶
Typical phases (often overlapping):
- Strategy and requirements
- Identify how to score points efficiently.
- Decide which tasks your robot will and will not do (scope).
- Design
- Choose drive base style (tank, swerve, mecanum, etc.).
- Sketch mechanisms for game pieces and climbing/endgame tasks.
- Fabrication and assembly
- Cut and machine parts, assemble chassis and mechanisms.
- Wiring and integration
- Mount control system hardware, route power and signal wiring.
- Programming and testing
- Bring up the robot code, then iterate on driving and autonomous routines.
Competition season¶
- Attend one or more regional or district events.
- Iterate between events:
- Improve mechanisms, tune autonomous, refine driver practice.
Off-season¶
- Run training projects for new members.
- Experiment with new technologies (swerve, vision, advanced autos, etc.).